搜索资源列表
osgQT
- 基于QT与open scene graph的联合编程实现例程-a example program for implementation of open scene graph application with QT
Server
- This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.-This is a server module from the client/server architecture. the o
client
- This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library. this upload is the client system which requests for terrain tilses
terrain
- This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.this upload is the terrain dataset. it should be put on the same di
TestingFlagColumn
- Provides a link to a web site that allows downloading the source code used to .... Read Shapefile...: Displays a file open dialog box to allow choosing a ..... Clicking graph area: Clicking in the graph area will select the scene
read3Dmodelcyx
- Open Scene Graph read 3D model
osg
- Open Scene Graph 源代码的最新版本-the latest edition of Open Scene Graph source code
Vega_OpenGL_DI-GUY
- OpenGL diguy vg 快速入门指导 对跨平台开源 场景图形API 的 初步介绍-OpenGL diguy vg Quick Start guide the initial introduction of the cross-platform open source scene graph API
campass
- Open Scene Graph(OSG)制作的指南针程序,billboard,多视口技术-compass is made using OSG
OpenSceneGraph-Quick-Start-Guide
- OpenSceneGraph快速入门指导,对跨平台开源场景图形 API的初步介绍,[美]Paul Martz著-OpenSceneGraph Quick Start guide, cross-platform, open source scene graph API' s initial presentation [America] Paul Martz with
jME3_materials
- jME (jMonkey Engine)是一个基于图形api的高性能的场景图,基本知识来源于David Eberly的3D game engine Design;jME使用java编写,是一个全特性的图形引擎,使用抽象层,可以使用多个图形系统进行渲染,现在LWJGL 和JOGL都可以实现了。jME为开源,可以在任何授权下使用,商业的或者非商业的都包括。-jME (jMonkey Engine) is a high-performance graphics-based scene graph
OSGEarthExampleTest
- 这是关于open scene graph 编程的一个mfc的示例代码!-This is about a mfc open scene graph programming sample code!
OSG
- Open Scene Graph User s Guide 源码包含Windows和Linux两个平台已经编译好的工程文件以及大量的测试数据文件和例子程序-Open Scene Graph User s Guide includes Windows Linux Data Examples
OSG
- OSG开源教程(转).doc 在最底层对OpenGL基本几何进行松散的包装,中级是使用Open Scene Graph的基本形状,以及更高级一些的从文件读取
ShadowMap
- C++中用OSG实现shadowmap小例子(An example of shadowmap with open scene graph in C++)